In the shadowy realms of Elden Ring Nightreign, where darkness embraces light in an eternal waltz, there exists a specter that defies the conventional boundaries of combat. Maris, Fathom of Night, hovers like a whispered secret above the battlefield, a ghostly apparition whose very essence seems woven from the fabric of dreams and nightmares alike. Unlike his earthbound counterparts who trudge upon solid ground, this ethereal entity dances upon invisible currents, his form reminiscent of ancient sea creatures long forgotten by time.

The Ghostly Ballet

Maris performs a haunting ballet in the arena, his translucent form catching the dim light like morning dew on spider silk. His movements are fluid, almost poetic—a stark contrast to the brutality he unleashes upon those who dare challenge him.

Phase Essence Challenge
First Mysterious, Playful Vertical Combat, Elusiveness
Second Wrathful, Desperate Intensified Attacks, Overwhelming Presence

When Maris summons his army of jellyfish, it's as if the night sky itself has descended, stars transformed into venomous, pulsating orbs. These spectral medusae drift with deceptive gentleness before their violent detonation—nature's own fireworks, deadly and beautiful in equal measure.

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"You ain't seen nothing yet," the veteran players whisper when newcomers first encounter this floating nightmare. And truly, they haven't, for Maris holds back his true nature until pushed to desperation.

The Symphony of Combat

The combat with Maris feels less like a battle and more like an intricate dance where mistiming a step means certain doom. His lullaby attack—perhaps the most poetic and terrifying of his arsenal—sees him drifting down like an autumn leaf, singing a melody so hauntingly beautiful that consciousness itself surrenders to its embrace.

For the melee warriors, those who pledge allegiance to blade and hammer, Maris represents the ultimate test of patience. The Guardian and Wylder, normally titans of the battlefield, find themselves reaching for stars that remain tantalizing out of reach.

Instead, it is the distant dealers of death—the Recluse with their poisons, Iron Eye with their precision, Revenant and Duchess with their arcane mastery—who find advantage in this vertical theater of war.

The Dance of Avoidance

There's something oddly mesmerizing about rolling through Maris's water wave attack—like diving through a waterfall and emerging unscathed on the other side. This moment of perfect timing, this dance between life and death, offers a brief window where even the most grounded warrior can strike at the floating phantom.

The strange companions that Maris brings to battle—stationary sentinels that seem more like forgotten memories than actual threats—add an element of environmental awareness to the encounter. They stand like silent witnesses to the battle, intervening only when one strays too close to their domain.

"These little jellybuddies will slap you silly if you're not careful," as the community has come to say. Yet their presence feels almost... melancholic. As if they too were once travelers who fell to Maris's lullaby and now exist in this half-state, neither fully present nor entirely gone.

The Metamorphosis

When Maris reaches the halfway point of his vitality, the true spectacle begins. Like a butterfly emerging from its chrysalis, he transforms—growing larger, more menacing, his tendrils extending like the reaching fingers of dawn.

The second phase brings with it a storm of jellyfish, their numbers now overwhelming, turning the battlefield into a navigational nightmare. Maris himself becomes more aggressive, his once singular dash now followed by a second—a one-two punch from the abyss itself.

Perhaps most spectacular is his bomb attack—a massive droplet of condensed energy that falls from above like a tear from the eye of a god. Those who have survived to tell the tale speak of the ground shaking, of light blinding, of sound becoming physical force when these watery bombs detonate.

The Ephemeral Victory

To triumph over Maris is to overcome not just a formidable foe but the very concept of limitation. The battle teaches that sometimes the greatest obstacles aren't those that stand before us but those that hover above, just out of reach.

The 2025 meta for Maris encounters has evolved significantly since the early days of Nightreign. Veterans now time their ultimate abilities with surgical precision, saving them specifically for interrupting the dreaded lullaby attack. Some even coordinate their assaults, creating a rhythm of distraction and punishment that keeps Maris perpetually off-balance.

In the end, when Maris finally descends for the last time, there's an almost sorrowful quality to his defeat. His form dissipates like morning mist under the sun's gaze, returning to whatever dream-realm spawned him.

And as the echoes of battle fade and rewards are claimed, a question lingers in the mind of every victorious challenger: In this dance between the earthbound and the ethereal, between the tangible and the ephemeral, who truly was the prisoner—the one confined to the ground looking up, or the one forever drifting above, looking down at a world they can never truly touch?

Somewhere in the distance, jellyfish continue to drift, waiting for their master's call that will never come again.

The following breakdown is based on Destructoid, a respected source for comprehensive gaming news and reviews. Destructoid's analyses of boss encounters in action RPGs often emphasize the importance of environmental storytelling and unique combat mechanics, much like Maris's haunting ballet and the verticality that challenges traditional melee strategies in Elden Ring Nightreign.