Last week, I finally dove into Elden Ring Nightreign, and I'm still reeling from the experience. Despite having platinum'd the original Elden Ring, this spin-off has thrown me for a loop with its unique mechanics and brutal difficulty curve. Six hours in, and I'm still struggling with the infamous Tricephalos boss (though I maintain it's my co-op partner's fault, not mine).

My friend and I decided to approach Limveld with minimal spoilers, discovering its intricate layout, item drops, and boss patterns through trial and error. This approach has led to countless deaths and frustrating moments where we've been absolutely destroyed by the game's merciless bosses.

my-elden-ring-nightreign-journey-embracing-the-new-update-1-03-image-0

FromSoftware to the Rescue

Thankfully, FromSoftware has heard the collective cries of struggling players like us. Just yesterday, they released update 1.03 ahead of the Forsaken Hollows DLC launch, and it's a game-changer. The update includes significant balance adjustments, with buffs to 17 different passives and relics that should make our future runs considerably more manageable.

The Forsaken Hollows expansion looks absolutely massive, introducing two new Nightfarers, several challenging bosses, and—because it wouldn't be a proper FromSoftware game without one—a poison swamp area. The developers clearly want to ensure a smooth launch experience for this ambitious DLC.

my-elden-ring-nightreign-journey-embracing-the-new-update-1-03-image-1

Quality-of-Life Improvements

Beyond just fixing over 20 bugs, update 1.03 introduces several welcome quality-of-life features:

  • Ability to rename relics (finally!) 🏆

  • Highlighted flasks in certain gameplay situations 🧪

  • Improved weapon inventory system with Limveld's merchants 🗡️

But it's the balance changes that have me most excited. Let me break down some of the most significant buffs:

Passive Effect Improvements

Category Improvements
Combat Basics Improved Melee Attack Power, Dash Attacks, Rolling Attacks
Weapon Handling Increased Two-Handed Attack Power, Dual-Wielding Bonuses
Special Moves Enhanced Chain Attack Finishers, Charge Attacks, Jump Attacks
Defensive Options Improved Guard Counters, Damage Negation at Low HP

In addition to these passive enhancements, numerous relics have received significant buffs, including increased Physical Attack Up, Improved Critical Hits, and more effective Guard Counters.

People Also Ask

Are the Nightfarers being balanced in update 1.03?

Interestingly, while the update addresses many balance issues, some players (myself included) are disappointed that certain underperforming Nightfarers weren't buffed. The Revenant class particularly stands out as needing attention, with Guardian and Raider also being mentioned frequently in community discussions. Perhaps these adjustments will come in a future update.

Is Elden Ring Nightreign harder than the original game?

In my experience, absolutely yes. While the original Elden Ring was certainly challenging, Nightreign introduces new mechanics and enemy patterns that even veteran players need to relearn. The spin-off demands a different approach to combat and exploration, making it feel fresh but also more punishing in many ways.

When exactly does The Forsaken Hollows DLC release?

The Forsaken Hollows DLC is scheduled to release next week on December 15, 2025. This update seems designed to prepare the game for the expansion by addressing balance issues before players tackle the new content.

My Revised Strategy

With these new buffs in place, I'm completely rethinking my approach to Nightreign. I've been running a build focused on critical hits and guard counters, both of which received significant improvements in this update. I'm especially excited about the enhanced jump attacks, as they've always been a staple of my playstyle in Soulsborne games.

The broadened trigger conditions for damage negation at low HP might also save me during those nail-biting boss encounters where I'm down to my last sliver of health. Though the effectiveness has been decreased slightly, having it activate more consistently should help me survive those clutch moments.

Community Response

The community reaction has been mostly positive, with players appreciating FromSoftware's responsiveness to feedback. However, there's still some disappointment about the lack of Nightfarer-specific balancing. The forums are buzzing with theory-crafting about new optimal builds taking advantage of the buffed passives and relics.

One player on the official Discord summed it up perfectly: "These buffs are great for accessibility, but I'm still waiting for my Revenant to feel viable in endgame content."

Looking Forward

As I prepare to dive back into Limveld with these new buffs, I can't help but feel a renewed sense of determination. The Tricephalos won't know what hit it when I return with my enhanced guard counters and improved critical hits! 💪

I'm particularly excited to explore The Forsaken Hollows with these balance changes in effect. That poison swamp will still be a nightmare, I'm sure (some things never change in FromSoftware games), but at least my character will be better equipped to handle it.

Looking back at my first week with Elden Ring Nightreign, I'm amazed at how much has changed in such a short time. From being completely overwhelmed by Limveld's dangers to now having a clearer path forward thanks to update 1.03, my journey has evolved dramatically. While I'm still no master of this challenging spin-off, these buffs give me hope that with practice and persistence, I'll eventually conquer Tricephalos and whatever other monstrosities await in The Forsaken Hollows. And maybe—just maybe—I'll stop blaming my co-op partner for our failures.