My Journey into the Elden Ring Universe: From Gamer to Film Enthusiast
Exciting news for dark fantasy fans: Elden Ring's immersive universe is set to become a blockbuster film, with visionary director Garland and Kit Connor leading an epic adaptation.
I've always been a fan of dark fantasy worlds, and when Elden Ring first dropped, I was completely captivated by its immersive universe. Now, in 2025, as I sit here scrolling through industry news, my heart skips a beat. Alex Garland, the visionary director behind some of my favorite films, is reportedly eyeing Kit Connor to lead his new A24 adaptation of Elden Ring. The game that consumed countless hours of my life is finally making its way to the big screen!
The Perfect Casting Choice?
According to recent reports, Garland is in serious talks with Kit Connor, whom he previously collaborated with on Warfare. Connor, who stole hearts in Netflix's Heartstopper as Nick Nelson, has been rapidly climbing the Hollywood ladder. I can't help but imagine him as The Tarnished, wandering through the haunting landscapes of the Lands Between.

The casting news isn't finalized yet—they're still hashing out those pesky scheduling details—but the mere possibility has me bouncing off the walls. Connor's ability to portray vulnerability beneath strength would be perfect for The Tarnished character, a disgraced warrior tasked with restoring the shattered Elden Ring.
A Dream Team Behind the Scenes
What really gets my gaming nerd heart racing is the creative powerhouse behind this adaptation. George R.R. Martin, who crafted the original game's lore (and, ya know, just a little series called Game of Thrones), is serving as producer alongside Andrew Macdonald, Allon Reich, and Vince Gerardis.
This isn't just some cash-grab video game adaptation—this is A24 we're talking about! The studio renowned for elevating genre films into artistic masterpieces. With Garland at the helm, who has proven his ability to create mesmerizing visual experiences with films like Ex Machina and Annihilation, I'm practically salivating at what they might create.
The Expanding Elden Ring Universe
The timing couldn't be more perfect. The Elden Ring franchise is exploding right now, with the spinoff game Elden Ring: Nightreign having just dropped. The buzz is real, folks. It feels like we're witnessing the birth of the next great fantasy franchise.

I remember spending countless nights exploring the game's vast, unforgiving landscapes, piecing together the fragmented storyline, and dying—oh, the dying—to those impossible bosses. The thought of seeing Malenia, Blade of Miquella brought to life on screen... I might just pass out in the theater.
From Pixels to Silver Screen
The transition from video game to film is always tricky territory. For every successful adaptation, there are dozens of failures littering the cinematic graveyard. But something about this particular combination of talent has me genuinely hopeful.
Garland understands how to create atmospheric, thought-provoking stories that don't spoon-feed audiences. The Elden Ring game itself thrives on ambiguity and environmental storytelling—a perfect match for Garland's directorial style.
And let's be real, if anyone can navigate the complex, sometimes obtuse lore of the Elden Ring universe, it's the team they've assembled. George R.R. Martin's involvement particularly soothes my adaptation anxiety. The man knows how to build worlds that feel ancient and lived-in.
What Could Go Wrong? (Everything, But I'm Still Excited)
Look, I've been burned before by video game adaptations. We all have. There's always that fear that filmmakers will miss what made the original special. But I can't help feeling like this particular project has the stars aligned.
Connor's potential casting would be just the first domino to fall. If he signs on, you can bet other major talents will follow. The Elden Ring universe is rich with memorable characters who could attract A-list actors looking to sink their teeth into something meaty.
I wonder though—how will they condense the sprawling open-world experience into a cohesive film narrative? Will they focus on a single storyline or try to capture the game's breadth? And what about the notorious difficulty curve that defines the Souls-like genre? Will the film capture that sense of overcoming seemingly impossible odds that makes the game so satisfying?
The waiting game begins now. As a fan who's invested hundreds of hours into this world, I'm both terrified and thrilled to see how they'll translate this experience to film. Will Garland and his team create something that honors what we gamers love while making it accessible to newcomers? Or will this be another case of 'you had to play the game to get it'?
What do you think—can the essence of a player-driven experience like Elden Ring ever truly be captured in a passive medium like film, no matter how talented the team behind it?