The Revenant Class: My Dark Summoning Journey in Elden Ring Nightreign
Discover the game-changing Revenant class in Elden Ring Nightreign, featuring powerful summoning mechanics and strategic undead army tactics for an epic experience.
I've been living and breathing Elden Ring Nightreign since its release this month, and let me tell you - the Revenant class is an absolute game-changer! After spending countless sleepless nights exploring every dark corner of this masterpiece, I can confidently say that FromSoftware has outdone themselves with this Spirit Ash-focused class. The moment I summoned my first giant skeleton in that rain-soaked battlefield, I knew I had found my calling in the Lands Between.
The Power of Summoning
Holy mother of Marika, you should see the looks on my friends' faces when I conjure a massive ethereal skeleton from the beyond! Unlike the original Elden Ring where classes eventually blended together, these Nightfarers in Nightreign maintain their distinct identity throughout the entire game. My Revenant character feels like I'm conducting an orchestra of the undead - I point, they destroy.

The summoning mechanics are INSANELY satisfying. There's something deeply gratifying about watching my spectral minions tear through enemies while I cackle maniacally from a safe distance. I've named my favorite skeleton summon "Bony Tony" - we've been through so much together. He's saved my life more times than I can count! 😂
Nightfarers: Not Your Average Classes
Unlike the original Elden Ring classes that served as mere starting templates, these Nightfarers are deliberately designed with distinct strengths and weaknesses. My experience with the Revenant has been transformative - it's changed how I approach every encounter:
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Strategic Positioning: I'm constantly thinking about summon placement
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Resource Management: Balancing my summoning energy is crucial
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Enemy Prioritization: Deciding which threats my spirits should tackle first
The February network test barely hinted at how powerful these classes could become. After finding some legendary equipment drops (which took DAYS of farming), my Revenant build feels absolutely BROKEN in the best possible way. I've turned into a puppet master of death!
Facing the Dragon Lords
Let me tell you about my first encounter with that massive lightning-shooting dragon from the launch trailer. My heart nearly stopped when it appeared on screen, its enormous jaw snapping with those erratic biting animations. I was certain I was about to be dragon food.
But then something magical happened. I summoned my full spirit arsenal, and watched as my spectral army swarmed the beast from all sides. The dragon's lightning attacks illuminated my ghostly companions in an eerily beautiful light show as they chipped away at its health. It was one of the most cinematic gaming moments I've ever experienced.
Those one-handed centaur enemies that jump around on stone platforms? They used to terrify me. Now they're just target practice for my spirit friends. The way my summons coordinate their attacks makes me feel like a tactical genius, even though I'm just pressing buttons and hoping for the best half the time. 🤣
The Difficulty Sweet Spot
I've found that the Revenant class offers the perfect difficulty curve for Nightreign. Similar to how Spirit Ashes functioned as a de facto difficulty slider in the original game, my summoning abilities let me tackle challenges that would otherwise seem insurmountable.
That said, it's not all smooth sailing. Some encounters specifically counter spirit summons, forcing me to adapt my strategy on the fly. These moments of vulnerability make my victories all the sweeter when I finally overcome them.
My Vitality attribute has become my best friend - second only to my spirit companions. The survivability it provides has saved me countless times when bosses decide to ignore my summons and charge straight for me instead. There's nothing quite like the panic of rolling away while frantically trying to resummon your fallen spirits!
The Co-op Experience Reimagined
As a co-op spin-off, Nightreign truly shines when playing with friends. The synergy between different Nightfarer classes creates some truly spectacular moments. Last night, I teamed up with a friend playing the more traditional melee-focused class, and our complementary playstyles made us feel unstoppable.
While my spirits distracted and damaged enemies, they delivered devastating critical hits from behind. We developed an unspoken rhythm to our combat dance that made even the toughest encounters manageable. The satisfaction of executing a perfect cooperative takedown is unmatched in any other game I've played.
The social aspect has completely transformed how I experience FromSoftware games. Instead of the solitary struggle I was accustomed to, I'm now sharing triumphs and failures with others in real-time. My gaming discord has never been more active - we're constantly comparing builds, sharing strategies, and coordinating our next adventure.
Building the Ultimate Revenant
After extensive experimentation, I've discovered some killer combinations for maximizing the Revenant's potential:
| Equipment Slot | Best Option | Why It Works |
|---|---|---|
| Main Hand | Spectral Scepter | Increases summon duration by 40% |
| Off Hand | Veil of Whispers | Reduces spirit summoning cost |
| Head | Crown of the Caller | Summons gain 25% damage bonus |
| Chest | Robes of Communion | Additional summon slot |
| Talisman | Specter's Bond | Spirits inherit 15% of your stats |
With this setup, I'm essentially a walking apocalypse. My spirits last longer, hit harder, and I can summon more of them. It transforms the gameplay from challenging to almost comically powerful - though certain boss fights still manage to keep me humble.
The Future of FromSoftware's Design Philosophy
What fascinates me most about the Revenant class is what it suggests about FromSoftware's evolving design philosophy. They've taken what was essentially an optional mechanic in Elden Ring and built an entire character archetype around it. This suggests they're willing to expand on successful elements in meaningful ways rather than simply creating more of the same.
I wonder what other mechanics might receive similar treatment in future titles? Could we see an entire game built around the invasion mechanics? Or perhaps a deeper exploration of the crafting systems?
As I continue my journey through Nightreign, I'm constantly discovering new depths to the Revenant class. Each new Spirit Ash I unlock opens up fresh tactical possibilities, ensuring the gameplay remains engaging dozens of hours in.
The real question that keeps me up at night: with the Revenant class setting such a high bar for innovative gameplay, how will FromSoftware possibly top this in their next title? Or have they finally created the perfect balance of accessibility and challenge that will define their games for years to come?